Game Developer Websites
10 websites found
Robert Cazacu
// ROBERTCAZACU.COMRobert Cazacu is a game developer with a passion for software architecture and green programming. He graduated with a degree in computer engineering and enjoys creating new worlds where philosophy meets reality. Robert values courage, love, friendship, humility, balance, and mastery. He strives to balance creating, MMA, social life, and other interests in his daily life.
Noel Berry
// NOELBERRY.CANoel Berry sometimes makes video games and art. They spend most of their time at Extremely OK Games. Noel has worked on games such as City of None, Celeste 64: Fragments of the Mountain, Celeste Classic 2, Celeste, Celeste Classic, Skytorn, Chaos Heart, Kiki and the Monster, Drunken Assassin, Outpost, Prism Panic, Broken Robot Love, Chunkadelic, Abandoned Incubattle, Reach For It, The Depths, Leap 4 Blue, Pixel Runner 2, The Plunge, Pixel Switch, Red n Blue, AGOSS, Chimpventure, and Zymo. Noel has also written about making video games in 2025, remaking Celeste's Lighting, and procedural generation.
Tyler Glaiel's Blog | Substack
// TYLERGLAIEL.COMTyler Glaiel makes video games and does other things sometimes. He can be found on Twitter, YouTube, TwitchTV, Substack, Bluesky, Mastodon, Medium Blog, and Instagram. He has a Glaiel Games Collection website with older games and a Newgrounds Collection with game jam games and other things. He also created Fracuum, Number, Succubox, Adversarial Minesweeper, and Taco Bell Food Name Generator. He has written articles on how to make a game run at 60 FPS and how to make your own game engine. He also runs high class art Twitter bots and novelty accounts.
Home | Sebastian Korotkiewicz - Tech{{log}}
// SEKOR.EU.ORGSebastian Korotkiewicz is an IT geek interested in all things tech. His interests include system administration and web development. He shares his thoughts and notes on his website, along with his latest projects. He writes about a variety of topics, including Linux, MacOS, and programming languages.
Homepage of Pikku-a
// PIKKUA.COMPikkua is a software engineer who enjoys building things and learning new technologies. He is interested in web development, machine learning, and cybersecurity. Pikkua likes to share his knowledge and experience with others through his blog and open-source projects. He is always looking for new challenges and opportunities to grow as a developer.
Karboosx - Software Developer Blog & Tools
// KARBOOSX.NETKarbo, also known as Michał Karbowiak, is a software developer who blogs at karboosx.net. While PHP is his day-to-day language, his real drive is curiosity, which leads him to explore interesting tech. More than anything, he loves to create. His projects aren't meant to change the world; he's usually building a random tool because the concept seemed interesting, he wanted an excuse to play around with a new technology, or simply because he felt the impulse to make it. When he's not coding, he enjoys making games, playing them, drawing, or creating animations for YouTube. He is open to interesting conversations and collaborations about tech, games, or even recipes.
Siddarth RG
// SIDDARTHRG.COMSiddarth RG is a game designer and developer based in Bengaluru. He is an NYU Game Center MFA graduate. He enjoys creating games, watching people play them, and playing games with people. He expresses his thoughts through his work and enjoys creative processes such as binding books, doodling, making origami, cooking, and writing.
Simon Andersen
// SANDERSEN.DEVSimon Andersen is a software engineer and game creator originally from Paris. He has lived in multiple locations including Seoul, Bergen, St Barthélemy island, Austin, and Tenerife island, and currently resides in Mainz, Germany, while frequently returning to Paris. He has worked at NVIDIA as a contributor to RAPIDS cuML, writing the TF-IDF implementation on GPU. Simon is also an independent game developer, having released the platformer game Pale Night on Steam and with an action roguelike game, Cosmos Survivors, coming soon. In his spare time, he enjoys dancing, gaming, and inline skating.
Pippin Barr
// PIPPINBARR.COMPippin Barr makes games. They are an Associate Professor in the Department of Design and Computation Arts at Concordia University in Montréal and the department chair. Pippin is a member of the Technoculture, Art, and Games (TAG) Research Centre, part of the Milieux Institute for Arts, Culture, and Technology. They teach or have taught creative programming, game design and development, game analysis and criticism, and internet/web-based art. Previously, Pippin taught at the Institute of Digital Games at the University of Malta (2012-2015), the Center for Computer Games Research at the IT University of Copenhagen in Denmark (2009-2012), and the HotSoft Lab at Carleton University in Ottawa, Canada (2008-2009). Pippin has a doctorate and a master’s degree from Victoria University of Wellington/Te Herenga Waka in New Zealand. Their Ph.D. was about video game values and their M.Sc. was about user-interface metaphors.
Ivan Ludvig’s Blog
// IVANLUDVIG.DEVIvan Ludvig is a software developer who enjoys building things. He is passionate about creating software that is both functional and beautiful. He values clean, well-documented code and is always striving to improve his skills. He is currently focused on web development, with a particular interest in React. He is open to new opportunities and collaborations.