Game Development Websites
37 websites found
Jamon Holmgren
// JAMON.DEVJamon Holmgren is a business owner and game developer. He is a co-founder of Infinite Red, a React Native app consulting company. Jamon is also building a combat helicopter game. He enjoys making software and has been coding since he was a child. He lives in the Pacific Northwest, USA, and is a husband, father of four, and a new grandpa. He also enjoys playing ice hockey.
bucketfish
// BUCKETFISH.MEBucketfish is a creator who makes games, websites, tools, music, and Toki Pona content. They are currently working on Glowkeeper, a luminescent puzzle game coming in 2025. Bucketfish uses tools like Godot, Pulsar Edit, and Garageband in their creative process. They identify as she/they and are based in Singapore.
Nate Kadlac
// KADLAC.COMNate Kadlac is a designer, writer, and instructor focused on making design approachable for non-designers. He helps solopreneurs and professionals upgrade their design eye to build trust with personalized branding, increase sales with premium packaging, and create clear offers that convert. After spending seven years helping build a real estate tech startup into an eight-figure acquisition, he now focuses on writing and teaching design to the creatively curious. He also co-founded a tiny game studio and co-hosts a podcast. Nate's mission is to help thousands of creators and entrepreneurs stand out using their unique visual style.
Jack Case
// JACK-CASE.PROJack Case is a Computer Engineer seeking to transition from software engineering to more hands-on development of consumer products. He showcases his skills through personal and school projects, including a virtual pinball system in Godot, an open hardware programmer's calculator, and an educational autonomous vehicle. He uses this website to highlight his skills beyond software and invites connection through his social links.
Manuel Araoz
// MARAOZ.COMMaraoz studied Computer Science and Engineering at Instituto Tecnológico de Buenos Aires. Originally from Buenos Aires, Argentina, Maraoz currently lives in Uruguay. Maraoz cofounded and was formerly CTO at OpenZeppelin. Maraoz created Proof of Existence, one of the first non-financial bitcoin apps, and also helped create Decentraland. Maraoz is interested in indie games, e-sports, creative coding, educational videos on YouTube, music, and podcasts.
Yann Lemos
// YANNLEMOS.COMYann Lemos is a game developer, musician, and teacher based in Brazil. He is a co-founder of Studio Bravarda, where he developed Extremely Powerful Capybaras and Sky Caravan. Yann is also a musician and sound designer, responsible for the audio in Studio Bravarda's games and the animated short film See. He has experience teaching design and game development at Senac-RJ. Yann is proficient in Unity/C# and currently focused on Godot/GDScript. He is the creator and maintainer of the Signal Lens and Resource Tweens plugins for Godot.
Connor Lindsey
// CONNORLINDSEY.DEVConnor Lindsey is a software engineer at Knock, where he works on developer-first notification tooling. He enjoys tinkering on side projects, building browser extensions, and making games. He has worked on projects such as MoonStar Studio, SwipeWell, and Coding Capstone. Connor also explores topics through writing, demos, and more, including game development and personal learning strategies. He values design and its impact on creating high-quality user experiences.
Tobias V. Langhoff
// TOBIASVL.GITHUB.IOTobias V. I. Langhoff is a software developer from Norway, also known as "tvil", "tobiasvl", or "Spug". He is a Python developer by day and a father. By night, he enjoys hobby game development, particularly for restrictive environments like PICO-8, CHIP-8, bitsy, and Game Boy. He is interested in retro computing, especially DIY kit computers, 8-bit assembler language, and CHIP-8.
Diego Dotta
// DIEGO.HORSEDiego Dotta is a developer, designer, and "rider of the chaos from ideation to iteration." He builds in public and his tech journey started with a TK90X computer. He immigrated from Brazil to the US to pursue building Youper AI, a mental health platform. He enjoys curiosity, growth, and making a real difference. He is currently working on Bird Rise, Smart Keys, Tiny URL Games, and Air Fiesta.
Luis Bazan
// HIDEOUT.INKLuis Bazan is a Mexican Software and Game Developer now living in the UK. He specializes in developing applications and games with Unity, and has worked on projects ranging from AR/VR experiences for the 2018 World Cup to supporting AAA games like Convergence, Subnautica, and Fall Guys. Luis is passionate about game development communities and volunteers in organizations such as INDI.ES and Unity's Latinx Group (ComUnidad). He is the creator of Squid Makes, a small studio focused on developing games for fun and investing in local communities. Luis has also been playing music since he was 11 and was in two semiprofessional bands.
Andruid
// WRITING-GAMES.COMAndruid is the creator of Writing Games, a website dedicated to exploring the culture and craft of text-based games. Through Writing Games, Andruid provides resources for building better games and communities, covering topics such as accessibility, inclusivity, and player retention. Andruid also shares insights through an advice column.
Benjamin D'Angelo
// BENDANGELO.MEBen is a software engineer and Mandarin speaker based in Canada. He builds apps using Ruby on Rails and AI. He shares his thoughts on web, game, and technology development on his blog. Ben is currently building Stray, a link-sharing service. He also developed English Fox, an AI-powered vocabulary learning tool. He was a core developer for the Darkstar Project, an open-source recreation of the Final Fantasy XI server, where he focused on monster AI. Ben founded Throw The Project, a Flash game studio.
Himalaya Ghimire
// HISTTY.INHimalaya is a software engineer and game developer. They enjoy building things and learning in public. This website serves as their digital garden, where they share their journey through technical experiments, game developments, productivity workflows, and daily learning. They are currently building a 2.5D simulation game in Unity and exploring LLMs and AI use-cases for enterprise development.
Sithe Ncube
// SITHE.MESithe is a developer and advocate working with games and the people who make them. With over a decade of experience, they focus on connecting African and marginalized creators to the global games industry. Their goal is to advance games as a medium for cultural expression and preservation while empowering the people creating them. Sithe currently works at Nyamakop as a producer on the upcoming game Relooted.
Larst Of Us
// LARSTOFUS.COMLars Thießen is a former professor and currently works as a senior gameplay programmer. He has years of game development experience. On his blog, he shares practical tips, tutorials, and insights for students and fellow developers.
Luiz de Prá
// LUIZDEPRA.DEVLuiz de Prá is a software and game developer from Curitiba, Paraná, Brazil. He holds a bachelor's degree in Computer Science from Universidade Federal do Paraná and a game development specialization from Pontifícia Universidade Católica do Paraná. Currently, he works as a back-end developer, creating REST APIs and microservices. Luiz is interested in software engineering subjects and enjoys learning new tools and languages. He is starting to engage more in the open-source and game development communities. In his spare time, he enjoys playing and making games, reading, and watching movies and series.
Antoine Villepreux
// VILLEPREUX.NETAntoine is a 49-year-old living in France. He works as a Game Developer and Production Director at Cyanide Studio, where he has been for over 22 years, with more than 16 years as Production Director. He is the father of two daughters. He enjoys music, particularly Techno, Psytrance, Rock, and Punk Rock. He is also a Sci-Fi enthusiast and enjoys web development, experimenting with indie-web tendencies on his site.
Belén Albeza
// LADYBENKO.NETLady Benko is a writer and software developer. She creates small games and uploads them to itch.io. Her fiction writing is in Spanish. She maintains a tech blog on software development and can be found on Bluesky, GitHub, and Mastodon. Her website is a digital garden where she shares her thoughts and projects, including a canon of work and a 'Now' page to keep up with her current activities. She believes Science-Fiction is an excuse to talk about today's problems.
Scott Doxey
// NEOGEEK.DEVScott talks about things and stuff, primarily web development, game development, automation, and testing. He has experience with Unity, React, Web Components, and static site generators. He is the creator of CandyCoded, a Unity library, and is currently building his own custom game engine. He also has several open-source projects.
Srijan Paul
// INJULY.INSrijan Paul is a software developer at Pre6 with a strong interest in compilers, devtools, functional programming, machine learning, video games, and emulation. He is currently focused on Haskell and writing a JavaScript toolchain. He is also a CS and math enthusiast who writes about programming, technology, and other topics. Srijan is open to communication and can be reached via Discord, Twitter, or email.
Sverrir Valgeirsson
// NERDUR.COMSverrir Valgeirsson is a Lead Solution Architect at Volvo Cars and a self-proclaimed nerd with Icelandic heritage. He enjoys experimenting with new programming languages, solving problems, and participating in game jams. His website, Nerdur.com, is a window into his life, interests, and hobbies, showcasing projects ranging from web applications to games and music. He has experience in Ruby, C/C++, C#, and Perl, among other languages. He also makes music in Swedish, English, and sometimes Icelandic, and plays in a band called AIIS.
Edmundo Ruiz Ghanem
// EDMUNDITO.COMEdmundo Ruiz Ghanem is a Venezuelan-American immigrant living in Philadelphia. He has a degree in Computer Science and a Masters from Carnegie Mellon University in Entertainment Technology. He works as a software designer/developer focused on user experience, particularly UI and playful experiences. His experience includes front-end and light full-stack work on B2B apps, and he previously worked at Airbyte, Grouparoo, and Drift. Edmundo is also an adjunct faculty member at Harrisburg University, teaching Video Game Design and User Interfaces. He has worked in the video game industry at Disney, Electronic Arts, Schell Games, and Zynga. He is involved with the open-source game development tool Adventure Game Studio.
Tosatur
// TOSATUR.COMTosatur is a creator who maintains a personal website to showcase their various projects. Describing themself as someone with too many hobbies, Tosatur uses the site to host their writing, music, games, software, photography, and conlangs. The website is frequently updated with new content and design changes.
Myrsky Granell Vendrell
// CROW.GARDENMyrsky, also known as Kami, is a student currently pursuing a computer graphics masters. They enjoy art and maths, and also like taking film photos and making little things, though they admit to sometimes not finishing projects. Myrsky is currently working on HPML (High Performance Math Library for Unity), Super Axolotls 2000 (a Worms Armageddon clone inspired game), and Howdy (a Haskell Discord framework built on top of discord-haskell).